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Mobile Apps
iOS & ANDROID.

Native or cross-platform apps. One codebase, two platforms, excellent performance. From prototype to store publishing.

What's Included

What's
included.

Timeline 2–6 months
Price On Request

INC_01

UI/UX design for iOS and Android

INC_02

Native or cross-platform development

INC_03

API and backend integration

INC_04

Secure authentication

INC_05

Push notifications

INC_06

App Store & Google Play publishing

INC_07

Post-launch support available

INC_08

Testing on real devices

INC_09

Analytics and crash reporting

Project Details
2–6 months TIMELINE
On Request PRICE
How we work

From the idea
to the stores.

An app isn't a website shrunk down to a smaller screen. It lives on a device the user carries everywhere, with notifications, camera, GPS and publishing rules all its own. That's why we start from the concrete questions: what the app has to do, who will use it, on which phones, and which backend it needs to talk to. The quote you get within 24 hours comes from those answers, not from a price list.

Native or cross-platform. This is the first decision and it drives cost and timeline. A native app is written twice — Swift for iOS, Kotlin for Android — and squeezes the most out of the hardware: it's worth it when you need heavy graphics, augmented reality, intensive camera or sensor use, or when the app is essentially a game. Cross-platform with Flutter or React Native uses one codebase for both platforms: it costs less, ships sooner, and for the vast majority of apps — internal tools, marketplaces, booking, delivery, social — it's indistinguishable from a native app. We advise you based on the real use case, not on what's trendy this year.

Development. We build with Flutter, React Native or Expo depending on the project, with the interface designed to respect the conventions of iOS and Android rather than flattening them into a single look. We integrate backends and APIs, login and authentication, push notifications and payments where needed, and we test on real devices — not just the simulator, where everything always seems to work.

Publishing. We handle going live on the App Store and Google Play: listing preparation, screenshots, and managing Apple's and Google's review process and their guidelines — the part where projects most often get stuck. After launch we stay available for updates, fixes and new versions.

What we build

An app
for every need.

TYPE_01

Internal tools

Software for your team: orders, inventory, field service, agents who work offline and sync their data when the connection comes back.

TYPE_02

Marketplaces & delivery

Two sides to bring together — buyers and sellers, or customers and riders — with catalogue, orders, in-app payments and real-time notifications.

TYPE_03

Booking apps

For gyms, studios, restaurants and services: calendar, available slots, push reminders and integration with the software you already use.

TYPE_04

Service companion

The app alongside an existing SaaS or e-commerce: same account, same data, the mobile experience your users expect.

TYPE_05

Social & community

Feeds, profiles, messaging and user-generated content, with moderation and notifications designed to bring people back.

TYPE_06

Prototypes & MVPs

A lean first version to validate the idea with real users before investing in the full product. Cross-platform, to ship fast.

Frequently asked

Before you
ask us for a quote.

Native or cross-platform — which is better?

It depends on what the app has to do. If it pushes the hardware — games, augmented reality, heavy camera or sensor use — native with Swift and Kotlin performs better. For internal tools, marketplaces, booking and most apps, cross-platform with Flutter or React Native costs less, ships sooner and is effectively indistinguishable. We tell you after we understand the project, not before.

How much does it cost to build an app?

There's no fixed price list: an MVP with a few screens and a full marketplace with payments and chat are not the same job. After a short free brief you get a detailed quote within 24 hours, everything included and no hidden costs.

How long does it take?

Usually two to six months. A cross-platform MVP can land at the lower end of that range; a complex app with backend, roles and payments sits at the upper end. The main variable is how well defined the project is when we start.

Who publishes the app on the stores?

We do, on your App Store Connect and Google Play Console accounts (or we open them together). We prepare listings and screenshots and manage Apple's and Google's review process: it's the stage where it's easiest to trip over the guidelines, and we see it through to approval.

Is the app mine? And after launch?

The source code is yours, with all the access: no vendor lock-in. After launch you can leave maintenance and updates to us or handle them yourself. iOS and Android ship a new OS version every year, so a minimum of maintenance should always be factored in.

By the Numbers
2-in-1
iOS + Android, one codebase
0fps
Native performance guaranteed
0h
Free quote
Let's Start

Have an
app idea?

Free brief, quote within 24 hours, no commitment.

Request Quote